This book is ideal for developers who know C/C++ languages, have some basic familiarity with graphics programming, and now want to take advantage of the new Vulkan API in the process of building next generation computer graphics. Some basic familiarity of Vulkan would be useful to follow the recipes. OpenGL developers who want to take advantage of the Vulkan API will also find this book useful.
]]>- Hosting for the Holidays
- Moving on Up
- Sweet Reads
- Start a New Series
- Lonely Planet Travel Guides
- Always Available Romance eBooks
- Always Available Classic eBooks
- Always Available Indie eBooks
- Available now
- Most popular
- New eBook additions
- New kids additions
- New teen additions
- See all ebooks collections
- Cozy Up with a Mystery
- Have a Laugh
- Classic Novels
- It’s a first!
- Try something different
- Great Narrators
- Always Available eAudiobooks
- Available now
- Most popular
- New audiobook additions
- New kids additions
- New teen additions
- See all audiobooks collections
- Favorite Magazines
- Just Added
- Revistas
- Home & Garden
- Sports
- News & Politics
- See all magazines collections